Rattlechains Its hard to rank typal enablers, but Rattlechains is an absolutely key card in spirits decks, protecting and then enabling flash for 2 mana
There are three primary ways to win with tokens: You attack with enough creature tokens that your opponent cant possibly hope to block them all, You pair your token generation with Mirkwood Bats, Impact Tremors, Zulaport Cutthroat, and similar effects that drain your opponents life total as your tokens enter and leave the battlefield, or You have sacrifice outlets that let you cash in tokens to kill blockers and/or drain your opponents life, like Goblin Bombardment
Collectors can chase a further 64 exclusive and promo cards
At the time, the power of Planeswalkers was almost unlimited so she was able to create a host of angels (ones similar to Serra Paragon!)
Mana Vault Description : Mana Vault is an artifact that taps for three colourless mana, but it comes into play tapped and requires paying four mana during each upkeep or untap step, or else it deals one damage to its controller
My main goal with these changes is to take advantage of the plethora of ways this deck can exile and steal opposing cards